Software Engineer

Last updated 9 days ago
Location:Redmond, Washington
Job Type:Full Time

Job Description:

343 is looking for a Physics Engineer to join our Core Game Systems team to work on Halo Infinite.

This role will contribute to solutions for:

  • Simulation, Ragdoll, Character Control and Navigation
  • Physics pipeline tools
  • Optimizing low level systems

Responsibilities

Responsibilities:

  • Help develop content creation tools and runtime features built on top of our physics systems.
  • Collaborate with external teams (content and engineering) on feature design and implementation details.
  • Maintain and extend existing physics systems.
  • Implement tests and test automation to validate existing or new gameplay systems.
  • Work with leads and producers to triage, estimate and schedule work.
  • Work with Havok middleware team for support and creative solutions to complex problems.

Qualifications

Required Experience and Skillset:

  • 2 years of professional C++ experience.
  • Experience working on game engine systems.
  • Experience with low level game physics systems.
  • Eager to learn and explore complex systems on your own.

Preferred Experience and skillset:

  • Experience working with Havok middleware and its toolset.
  • Experience with performance tools like PIX or other.
  • Experience with navigation systems.
  • Professional C# experience.
  • Experience with Maya.

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